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Spacecraft Registry
SS Starhawk
Spacecraft Characteristics
Base HullDouglas C-133B Cargomaster
Drive TypeReactionless thrusters ('waved Pratt & Whitney T34-P-9W turboprops)
Drive RatingMax velocity 0.075c
Armament1 Dorsal and 1 (retractable) ventral quad turret
OwnerWing and a Prayer Enterprises (WaaPE)
Flag of RecordCanada
LaunchedNov 13 2009
PurposeMobile Home, Cargo/Passenger Transport, Asteroid mining/prospecting
Primary CrewTim 'Timote' Brazeau (captain/pilot)
  • John 'J.T.' Carlson (Engineer)
  • Rob Holmes (Navigator/co-pilot/Computer specialist)
  • Susan Graham (cargomaster/gunner)
  • George Manning (medic/cook/gunner)
Other CrewThumper (ship's cat/mascot)
Auxillary VehiclesAPE1
Operational StatusActive
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Based on a Cargomaster military cargo plane, the Starhawk's body is long and relatively narrow (roughly 22' wide and 157' long counting the tail section), split into Upper and Lower decks (it's a little less than 50' tall). The wings are cut off roughly a meter/yard from the hull, with a pair of jury-rigged (and then 'waved) engines nestled underneath next to the hull.

The ship's weapon systems consist of a pair of quad turrets whose designs are based on a mix of the Millennium Falcon and WW2 bombers. As of SOS-con they are mostly bluff, as the WaaPE engineers still haven't gotten the power feeds to work properly. The guns are currently little more than really impressive looking laser pointers.

Primary power systems are Wavetech, with a hardtech backup system for life support and communications.

Floor Plan

Upper level: Forward deck

  • cockpit
  • crew quarters (3 rooms with bunk beds)
  • ship's stores
  • stairs to lower level


  • kitchen/dining area
  • first aid room
  • washroom
  • access to dorsal turret

Aft deck

  • upper cargo bay (catwalks and airtight, temperature controlled cargo containers)
  • stairs to lower level

Lower level: Forward deck

  • passenger cabins (2 rooms with queen-sized beds)
  • rec room (library of books, movies, music and games)
  • forward 'airlocks'/personnel doors
  • washroom
  • Access to ventral turret (and storage of turret when retracted)
  • stairs to upper level


  • engine room

Aft deck

  • lower cargo bay (includes storage bay for APE1)
  • Stairs to upper level

Known Vehicle Quirks

  • Advanced Sensors - by focusing the sensors on an object (within 5mi/8km) the Starhawk can get a fairly accurate readout on the object's makeup. Quite useful for picking out ore rich asteroids for example. The sensors can (at closer ranges) detect internal chambers and lifeforms (though not well enough to identify them beyond plant or animal). These sensors do not help in locating objects, just in analyzing things that have already been detected. A downside is that while the sensors are focused on a target, sensitivity to everything else is seriously downgraded. The only things likely to register are active radar sources and objects with a very high radar cross-section (either due to size or reflectivity)
  • L-Space - in the ship's rec-room is a large cabinet which houses the crew's library of books, movies, CDs and video games. Its storage capacity is far larger than it should be. If you want a movie when you open it you will see nothing but movies on the shelves inside. if you want a book, you will find a selection of those, and so on (and often tailored to the genre you were thinking of at the time)
  • Sandcasters - These are defensive 'weapons' scattered about the hull in small turrets designed for missile defence. The theory behind them works as follows; an inbound missile's approach vector is analyzed by computer and an intercept is plotted, a capsule is launched from one of the sandcaster turrets at the missile and upon nearing it, blasts out a cone of course sand and/or gravel. The relative velocity should result in the sand shredding the missile. These devices are useless against even small craft as waved hulls and stronger drive fields deflect/ignore the sand/gravel.
  • Lactose Intolerant - The Starhawk does not like milk. Bringing milk aboard causes a loss of roughly one third of the ship's power and lowered efficiency in most systems. Oddly, this is not triggered by other dairy products such as cheese, butter, or even dehydrated milk (as long as it remains in powdered form). The effects last for one or more hours after the milk is disposed of (1 hr if removed from the ship, drinking it doesn't help as the effect doesn't start to wear off until the milk is digested by the drinker's body.

Known Crew Quirks

  • You want what? - Due to the ship's problem with milk, the crew tend to order it quite a bit when they are off the the ship. This gets them some rather odd looks when they order a glass of milk at a bar.
  • Not Telling - J.T. refuses to admit what his middle initial (T) stands for. Just that his mother named after an actor she was a fan of.